This short video introduction provides as overview of how Bua Consulting helps clients understand our strategy and our approach to adding value to business by the correct adoption of technology.
Online Business Advice
Online Business Video - Introduction to Bua's Philisophy and Approach
Fergal Coleman - Saturday, May 08, 2010
How independent film makers can use the internet to engage fans, create hype and awareness
Fergal Coleman - Thursday, January 14, 2010
This week we conducted a workshop with an independent film production company with regard to developing an online marketing strategy for their upcoming production. (More on this in future blogs)
While conducting our research prior to the workshop it struck me that the internet, and its potential for innovation, has been under-utilised by the smaller independent production companies in this industry to get a leap on the big players. Having said that there are some notable examples of innovative use of internet to generate hype, awareness and to build community around movies. (By big and small players)
Read the Wired article for more on Indie use of the web (we covered one below)
Below are some good examples from Mainstream and Indie productions:
1. Snakes on a Plane: This movie was perhaps the first to make extensive use of the web. Fans were given access to a Wiki where they could contribute to the script, fans also created posters and short movies online. This created significant hype before the movie was launched. IN addition a telephone campaign was launched where fans could send a semi-personalised message from Samual L Jackson to a number of their choosing.
The movie also made use of more mainstream ideas such as widgets with embedded video, which were used to create a viral campaign, allowing fans to post the widget on their webpages, blogs and social networking pages.
http://www.moviemarketingmadness.com/blog/2008/01/17/movie-marketing-madness-cloverfield/
http://www.cloverfieldmovie.com/
Created websites:
http://www.slusho.jp/
3. Starwreck - Finnish director Timo Vuorensola released a Star Trek/Babylon 5 spoof on his Web site in 2005.
Star Wreck proved to be the beginning of a journey into related short films, fan productions, chat boards, and a role-playing game. Between sales of DVDs, merchandise, and TV rights, the franchise netted upwards of $400,000 — enough to fund his next movie.
See http://www.starwreck.com/ for more
Do you have any good examples to share? Contribute your thoughts in the comments box below.
While conducting our research prior to the workshop it struck me that the internet, and its potential for innovation, has been under-utilised by the smaller independent production companies in this industry to get a leap on the big players. Having said that there are some notable examples of innovative use of internet to generate hype, awareness and to build community around movies. (By big and small players)
Read the Wired article for more on Indie use of the web (we covered one below)
Below are some good examples from Mainstream and Indie productions:
1. Snakes on a Plane: This movie was perhaps the first to make extensive use of the web. Fans were given access to a Wiki where they could contribute to the script, fans also created posters and short movies online. This created significant hype before the movie was launched. IN addition a telephone campaign was launched where fans could send a semi-personalised message from Samual L Jackson to a number of their choosing.
For more go to:
http://snakeplay.pbworks.com/
The movie also made use of more mainstream ideas such as widgets with embedded video, which were used to create a viral campaign, allowing fans to post the widget on their webpages, blogs and social networking pages.
http://www.moviemarketingmadness.com/blog/2008/01/17/movie-marketing-madness-cloverfield/
http://www.cloverfieldmovie.com/
Created websites:
http://www.slusho.jp/
http://www.youtube.com/watch?v=KarNwKx5mGY
http://jamieandteddy.com/
3. Starwreck - Finnish director Timo Vuorensola released a Star Trek/Babylon 5 spoof on his Web site in 2005.
Star Wreck proved to be the beginning of a journey into related short films, fan productions, chat boards, and a role-playing game. Between sales of DVDs, merchandise, and TV rights, the franchise netted upwards of $400,000 — enough to fund his next movie.
See http://www.starwreck.com/ for more
Do you have any good examples to share? Contribute your thoughts in the comments box below.
1
Recent Posts
- Socialnomics Video (updated) - Interesting stats an updated version of the well-known video
- Search Engine Optimisation: Why you should optimise
- B2B - New Rules of Marketing - Keynote address
- Advice From Social Media Practitioners
- Online Business Video - Introduction to Bua's Philisophy and Approach
- Online Business: Basic Business Rules Still Apply
- Social Influence Marketing
- Australians Spend Most Time On Social Networking
- How independent film makers can use the internet to engage fans, create hype and awareness
- Online Businesses v. Bricks and Mortar
Tags
301 redirect Software As A Service twitter SOA stockphotographs social software technology social networking credit crisis, technorati business improvement managing the digital enterprise web 2.0, mindshop digital landscapes IT Matrix socialnomics business catalyst web forms business models business models customer service Service Oriented Architecture lovely charts cloud computing skype ecommerce business system joiners business model mind mapping inactives collectors Politics emerging technology Google tech support innovation film-making movies Twitter: A operating systems critics enterprise web 2.0 tools online backup online advertising Barack Obama travel less learnhun, blackboard, Value Chain spectators Cloud e-commerce data online marketing online presentations competitive forces Strategy Community, Web Community culture photos web 2.0 e-learning social technographics ladder internet analytics, business intelligence, data, information, the social technographics ladder social media Digital Media creators Facebook Online Business, Clicks and Mortar: mobile virtual meetings clients blended learning change management elearning usability SEO workflows, blogs google video business office adobe search engine optimisation online storage Online Collaboration share screen web conferencing Cloud computing multimedia social influence marketing video
- 301 redirect (1)
- blended learning (1)
- business models (7)
- cloud computing (4)
- Community, Web Community (7)
- competitive forces (1)
- data (1)
- e-learning (1)
- google (2)
- internet (13)
- managing the digital enterprise (4)
- multimedia (1)
- online marketing (20)
- online presentations (2)
- Politics (1)
- SEO (5)
- Service Oriented Architecture (1)
- share screen (1)
- social networking (16)
- social software (6)
- travel less (1)
- Value Chain (1)
- video (3)
- web 2.0, mindshop (2)
- web conferencing (2)
- adobe (1)
- analytics, business intelligence, data, information, (1)
- Barack Obama (3)
- blogs (2)
- business (2)
- business catalyst (1)
- business improvement (5)
- business model (8)
- business models (10)
- business system (1)
- change management (1)
- clients (2)
- Cloud (2)
- Cloud computing (2)
- collectors (2)
- creators (3)
- credit crisis, (1)
- critics (2)
- culture (1)
- customer service (4)
- digital landscapes (1)
- Digital Media (3)
- ecommerce (2)
- e-commerce (2)
- elearning (1)
- emerging technology (4)
- enterprise web 2.0 tools (3)
- Facebook (4)
- film-making (1)
- Google (3)
- inactives (1)
- innovation (2)
- IT Matrix (1)
- joiners (2)
- learnhun, blackboard, (1)
- lovely charts (1)
- mind mapping (1)
- mobile (1)
- movies (1)
- office (1)
- online advertising (8)
- online backup (1)
- Online Business, Clicks and Mortar: (7)
- Online Collaboration (5)
- online storage (1)
- operating systems (1)
- photos (1)
- search engine optimisation (3)
- skype (1)
- SOA (1)
- social influence marketing (3)
- social media (7)
- social technographics ladder (5)
- socialnomics (2)
- Software As A Service (1)
- spectators (1)
- stockphotographs (1)
- Strategy (2)
- tech support (1)
- technology (2)
- technorati (2)
- the social technographics ladder (2)
- twitter (11)
- Twitter: A (6)
- usability (3)
- video (1)
- virtual meetings (1)
- web 2.0 (8)
- web forms (1)
- workflows, (1)

Comments
Post has no comments.